AI Insights · Timothy · April 2022
Top 5 Tank Games on Android in Russia: Q1 2022 Performance
Discover the performance trends of the top 5 tank games on Android in Russia during Q1 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 tank games on the Android platform in Russia showcased varied performance trends. Let's take a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
World of Tanks Blitz
Released by Wargaming Group, this game saw a peak in weekly revenue at approximately $144K in the first week of January. However, revenue declined steadily afterward, dipping to around $52K by early March. Weekly downloads initially spiked to 98K but then settled around the 73K mark. Active users fluctuated, starting at 1.6M and reaching nearly 1.3M by the end of the quarter.
War Machines: Tanks Battle Game
Wildlife Studios' game experienced a decline in weekly revenue from around $28K at the end of December to approximately $5.7K by early March. Downloads showed a downward trend from 48K in the first week of January to around 12K by the end of March. Active users also decreased significantly, starting at 177K and dropping to about 83K.
Tank Stars
CASUAL AZUR GAMES' title had consistent but low revenue, peaking at around $288 in late January. Downloads saw a notable increase, particularly in February, reaching up to 50K. Active users followed a similar pattern, peaking at 262K in early March before tapering off to 136K by the end of the month.
Tank Warfare: PvP Battle Game
Released by Click.18 Mobile, this game had a gradual increase in revenue, peaking at around $4.5K in mid-February. Downloads were fairly steady, with a high of 33K in mid-February. Active users saw a peak of 39K in mid-February before stabilizing around 23K by the end of March.
Massive Warfare: Tanks PvP War
TinyBytes' game experienced modest revenue, peaking at around $2.2K in late January. Downloads decreased from 36K in mid-January to around 10K by the end of March. Active users showed a similar pattern, starting at 57K and gradually decreasing to around 31K.
For more detailed insights and data on these games, visit Sensor Tower.